Render
Node Data | |
|---|---|
Display name | |
Render | |
Internal name | |
Node_GrainSim_Render | |
Inheritances | |
| Node_GrainSim_Render | |
Inputs | |
Domain | |
struct |
Domain |
Update | |
bool |
Update |
int |
Iteration |
Rendering | |
enum |
Channel |
bool |
Anti-Aliasing |
float |
Magnitude |
Alpha Threshold | |
bool |
Use Threshold |
slider |
Threshold |
Outputs | |
surface |
Rendered |
Render GrainSim domain to surface.
Properties
| Update | |
| Update | Update domain before rendering. |
| Iteration | Update amount per frame. |
| Rendering | |
| Anti-Aliasing | Render sub-pixel grain as anti-aliased pixel. |
| Alpha Threshold (Useful for rounding Anti-Aliasing output) | |
| Threshold | Minimum alpha level to turns solid. |
Related Links
- Base Code: /scripts/node_grainsim_render/node_grainsim_render.gml
- Shader [sh_grainsim_render_threshold]: /shaders/sh_grainsim_render_threshold/sh_grainsim_render_threshold.fsh

































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































